Online: 404 Wiki emblemOnline: 404

Online: 404 System Requirements: Can Your PC Run It?

Online: 404 system requirements explained: the minimum and recommended PC specs, DirectX 12, 16 GB RAM, 60 GB storage, Windows-only limits and demo notes.

Online: 404 System Requirements: Can Your PC Run It?
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Online: 404 system requirements are Windows 10 64-bit, an Intel i5-12400F or AMD Ryzen 7 5800X, 16 GB of RAM, a DirectX 12 card (NVIDIA GeForce 2060 or AMD Radeon 5600 XT at minimum) and 60 GB of free disk space. Those lines come straight from the game's Steam store page, and you can check each one against your own PC in about five minutes. The recommended tier changes only two of them, which is the clearest hint about where older machines will fall over.

Minimum specs for Online: 404

Six lines, one screen, no resolution or frame-rate target attached. Here is the full listing as it stood on October 17, 2026.

ComponentMinimumRecommendedSame on both tiers?
OSWindows 10 (64-bit)Windows 11 (64-bit)No
ProcessorIntel i5-12400F / AMD Ryzen 7 5800XIntel i5-12400F / AMD Ryzen 7 5800XYes
Memory16 GB RAM16 GB RAMYes
GraphicsNVIDIA GeForce 2060 / AMD Radeon 5600 XTNVIDIA GeForce RTX 3060 / AMD Radeon 6750 XTNo
DirectXVersion 12Version 12Yes
Storage60 GB available space60 GB available spaceYes

Small detail that trips people up when they search for the card names: the minimum line reads "NVIDIA GeForce 2060", with no RTX in front, while the recommended line does say "NVIDIA GeForce RTX 3060". If a store filter or a spec database refuses to match the first one, that missing prefix is usually why.

Both tiers also open with "Requires a 64-bit processor and operating system", so a 32-bit Windows install is out before any of the hardware lines matter.

Read the two columns again and the shape of the recommendation is obvious: the processor, the memory, the DirectX version and the storage figure are identical. Only the operating system and the graphics card step up, from Windows 10 to Windows 11 and from a GeForce 2060 / Radeon 5600 XT to an RTX 3060 / Radeon 6750 XT.

A community write-up of the same list on online-404.wiki reads that pattern the same way — it argues the recommended tier works better as a graphics-card recommendation than as a second full build, and that the DirectX 12 line on the minimum tier is what rules out the oldest cards. That is a fair reading of a listing where four of six lines never change.

What neither column gives you: a resolution or a frame rate. The store page never says what these tiers are supposed to run at, so treat them as "will this hardware be supported" rather than "what will my FPS be".

DirectX 12, 16 GB and 60 GB: reading each line

If you are going through Online: 404 system requirements with a PC built around 2018 or 2019, the API line deserves a second look, because DirectX 12 appears on the minimum tier and not only the recommended one.

Line on the pageWhat it literally saysHow to read it
Requires a 64-bit processor and operating system32-bit is excludedCheck Windows Settings, System, About for a 64-bit OS
OS: Windows 10 / 11Version floorWindows 10 clears the minimum; 11 is the recommended tier
Processor: i5-12400F / Ryzen 7 5800XTwo named optionsEither brand is acceptable, one chip named per brand
Memory: 16 GB RAMSame on both tiersNo 8 GB option is published
Graphics: GeForce 2060 / Radeon 5600 XTDX12-class cardA card that only supports older DirectX versions sits outside the listing
Storage: 60 GB available spaceFree space, not drive sizeA 60 GB SSD with 20 GB free does not satisfy this

The RAM line is the one people argue about. Sixteen gigabytes appears on both the minimum and the recommended tier, so there is no officially blessed lower figure — if you have 8 GB, the store page does not tell you the game will run, and it does not tell you it won't. It simply does not address that machine.

Storage is friendlier: "60 GB available space" is a free-space figure, not a total-capacity figure, so the number to check is what is left on the drive you plan to install to.

Windows only: Mac, Linux, Steam Deck and the demo

The listing is Windows-only. There is no macOS build, no Linux build, and nothing on the store page mentions a console release as of October 17, 2026.

PlatformWhat the store page showsExtra context
Windows 10 / 11 (64-bit)Listed with full specsThe only platform with published requirements
macOSNot listedCommunity notes on online-404.wiki, checked on September 28, 2026, say the Steam app data marks it unsupported
Linux / SteamOSNot listedSame check; no native build to fall back on
Steam DeckNo compatibility ratingValve had not assigned one as of that September 28, 2026 check

The demo story matters here. A public demo ran from June 14, 2026 (live at 20:00 CET) until the end of that month, and more than 60,000 people played it, per the developer's Steam news posts. It was pulled from public access afterwards, and no separate demo spec list was ever published — the store page carried one set of requirements for the whole thing.

That demo was also a moving target. On June 17, 2026 the team wrote that over 150 reports about a doorframe issue had landed in ten hours, and that the fix was stuck waiting on Steam support after someone tried to break into their Steamworks account. If your machine sat right at the minimum during demo week, you were testing a build patched daily, not a finished benchmark.

Release date, price and what can still change

As of October 17, 2026, the store page still says "Coming soon", and the game has not gone live.

DateWhat the developer said
April 29, 2026Demo in early June, Early Access at the end of July 2026
June 12, 2026Demo moved to Sunday, June 14 to fix co-op technical issues
June 14, 2026Demo live at 20:00 CET, available until the end of June
June 28, 2026Early Access moved to September 25, 2026; 60,000+ demo players
August 26, 2026Release postponed three weeks, to October 16, 2026
October 17, 2026Early Access "delayed by a few days" over a Steam trailer review

The last entry is the one to keep in mind. Steam told the team their trailer "may contain copyrighted material" a week before launch, the trailer was edited, and the studio was still waiting on review when they posted on October 17: the game could go live "at any moment this weekend, or perhaps on Monday."

No price is attached to the store page as of that date, so there is nothing to weigh against the hardware bar yet. The Early Access Q&A says the game is "offered at a reduced price during Early Access" and that the price will be reviewed after version 1.0. It also puts the plan to reach the final version "within 6–12 months", from a team of two.

One more thing before you budget an upgrade: the Early Access build is described as already including co-op, base building, crafting, hunting, farming, electricity, vehicle driving, zombies and base raids, plus the in-game phone with its own internet. The spec list is covering the full co-op game, not a vertical slice.

FAQ

Do I need 16 GB of RAM, or will 8 GB run it?

The page lists 16 GB on both tiers and no lower option, so 8 GB is untested territory as far as the published specs go. No benchmark of a launch build on 8 GB exists, because there is no launch build in public hands yet.

Is there a Mac or Linux version of the game?

Not per the store page, which publishes Windows requirements only. A community check of the Steam app data on September 28, 2026 found macOS and Linux marked unsupported, with no Steam Deck compatibility rating either.

Have the specs changed since the demo?

The Online: 404 system requirements quoted here are the ones the store page carried on October 17, 2026, the same day the developer posted about the release delay. Spec lists on unreleased games do get edited, and this one has not been tested against a public launch build since the demo closed at the end of June 2026.

How much will the game cost?

There is no price on the store page as of October 17, 2026. The developer's Early Access Q&A promises a reduced price during Early Access, with the price revisited once version 1.0 ships.

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